fkn0wned.com · Counter-Strike: Source > Scripts/Tools
[Script] 100% Working! Crash a CSS Server (Fcukzor's DLL method)
The classic 'drop these two DLLs in your CS:S folder and watch servers die' thread — replies mostly just say 'unhide.'
Member Fcukzor posted a follow-up to a previous (patched) server-crashing method for Counter-Strike: Source, this time using a couple of DLL files dropped into the game folder to knock servers offline. The thread got a steady trickle of replies over a couple days — mostly one-word 'unhide'/'ty'/'nice' posts hunting for the hidden download link, plus a few users worrying aloud about VAC bans and whether it exposed their SteamID. A [FkN] Crew member chimes in questioning why not just use an existing 'css server crasher' tool, and Fcukzor explains this DIY approach dodges server-side protections those tools trigger.
The other "crash script" I posted got fixed. I'm sorry. Well here is a new way to crash servers— Fcukzor
ahh .dll might get you vac banned, so try this on account that you love.— nedsucks
hmm not a bad aproach but why don't u just use a css server crasher xD— NIX
Accuracy Improvement Script by SNK
A senior mod's first-ever CS:S config script promises the old 'slow down to spray better' trick, and the regulars ate it up.
SNK, a Legendary-ranked forum moderator, posted a Counter-Strike: Source console script (his self-described first attempt at scripting) that automatically lowered mouse sensitivity while firing and restored it afterward, aimed at helping players control spray patterns during close-quarters fights. He included usage notes and caveats about it not working for everyone, and posted the exec-file installation steps for the community's cfg-based setup. The thread got a warm, appreciative reception from a couple of regular members praising the release.
This is my first time scripting, be gentle :D— SNK
Omg snk Once again another well done script :D— JUSTiiNCREDiiBLE
thx im actually gna use this straight away EDIT: Works Perfectly!!!! Thank You— aimshot120
[Tool] Bunny Hop Hotkey - jab2000's bhop script
A simple spacebar-spamming exe promised effortless CS:S bunny hopping — and instantly split the thread into 'totally safe' vs 'you'll get VAC banned'
jab2000, a prolific poster in the Scripts/Tools subforum, shared a small standalone executable that rapidly repeated spacebar presses to automate bunny hopping in Counter-Strike: Source (and reportedly Team Fortress 2), claiming it was undetectable since it didn't inject into the game. The reply chain is classic era-appropriate forum churn: dozens of one-word 'unhide'/'thx'/'show' replies to unlock the hidden download link, mixed with a genuine safety debate over whether an external .exe hotkey tool could trigger a VAC ban. jab2000 pushed back hard on the ban warnings, defending a year of clean use, while other members reported the tool simply not working for them.
100% Undetectable, and always will be. It does not inject into the game— jab2000
BUT you WILL get VAC banned for using this. It is an .exe file and will therefore be injected into your game— kabechtoldt
I BEEN USING THIS FOR A ABOUT A YEAR NOW NO VAC BAN.... IT DON'T inject into the game its a fucking microkey/hotkey— jab2000
Crash Script [Working] — CSS Server-Crash via RCON Flood
A single post from 2009 promising to crash Counter-Strike: Source servers — patched on some, still working on 'tons' of others.
Posted in the Scripts/Tools subforum under Counter-Strike: Source on Fkn0wned.com, this thread by member darksoul32 shared a script/method claimed to crash CSS game servers by flooding rcon commands. The poster noted it was already patched on some servers but still effective on many others, and gave tips on pacing the commands to avoid client-side blocking. It's a small, single-post thread typical of the era's cheat/tool-sharing culture, sitting alongside site ads for a bodybuilding supplement giveaway — a funny little time-capsule juxtaposition.
This is patched on some servers but it still works on tons so here goes nothing.— darksoul32
Usually they will ban your ip but that doesn't matter because you can still send rcon commands and when it crashes your unbanned so don't worry.— darksoul32
How To Install Skins (CS:S Materials Guide)
Kimmi's old-school guide to swapping custom skins in and out of Counter-Strike: Source, back when SV_Pure servers were the only thing standing in your way.
A locked how-to thread in the CS:S Scripts/Tools section where forum admin/Smod Kimmi laid out a folder-renaming trick for switching between a 'legit' materials folder and a custom skins folder in Counter-Strike: Source. It's a classic snapshot of the era's cheat-scene culture, where cosmetic skin swaps were casually filed alongside hacks. The thread is locked, meaning it was treated as a static reference guide rather than an open discussion.
Materials only work on servers with SV_Pure 0 so try different servers until you find one that works.— Kimmi
How To Install Scripts (CS:S autoexec.cfg guide by Kimmi)
The old CS:S autoexec.cfg tutorial that every regular remembers scrolling past
A short, plain tutorial thread posted in the Counter-Strike: Source > Scripts/Tools board by longtime staffer Kimmi, explaining the basic process of saving a script into an autoexec.cfg file for use in-game. It's a locked, single-post reference guide rather than a discussion, typical of the site's Scripts/Tools section where members shared CS:S configs. The page also carries the era's telltale clutter — an 'Anabolic Innovations' supplement giveaway ad and a stray 'hide hack is working now' note — giving it that classic late-2000s gaming forum atmosphere.
Enjoy— Kimmi
Rcon Password Grabber [Mani\ES Exploit]
A little Mani Admin Plugin + EventScripts trick that whispered a CSS server's original rcon password back to you in-game
In this Scripts/Tools post from December 2009, member darksoul32 shared a script exploiting Mani Admin Plugin and EventScripts on Counter-Strike: Source servers to reveal a server's original rcon_password to an admin who already had full access. It was posted as a neat trick rather than a practical tool, since the poster already had rcon access via Mani anyway. Replies were mixed and low-key — a few members said it didn't work for them, one said it did, and another joked their hopes had been raised for nothing. Small, quick thread typical of the era's server-side script tinkering.
Useless since you have ma_rcon but hell its still good to know the original rcon_password right?— darksoul32
You had my hopes up :( lol, Thanks for the tip though.— subzer00
it worked for me.:)— Clafiey
Permadown Servers [Working] — CS:S Scripts/Tools
A one-post script thread promising to permanently kill a Counter-Strike: Source server, with a built-in warning that it'll never boot again.
A short, single-post thread in the Counter-Strike: Source Scripts/Tools subforum where user darksoul32 shared an rcon-based script claiming to permanently disable ('permadown') a game server, dated December 2009. The poster notes it requires rcon access and warns that the server will not start again after running it, suggesting others modify it since it was posted publicly. It's a small, dry technical post typical of the era's cheat/griefing script sharing culture rather than a discussion thread — no replies followed.
SERVER WILL NOT START AFTER YOU RUN THIS SCRIPT!— darksoul32
I would change what file cuz this is public so do something more creative.— darksoul32
Mani RCON Takeover Script Locked Over Linkbucks Link
A Mani RCON 'takeover' script drops, gets linkbucked, gets locked in under three hours.
A member named Terry KIM posted a script claiming to take over servers running Mani Admin via RCON, hosted through a linkbucks link. The thread was almost immediately shut down by admin ap3x, who cited the community's dislike of linkbucks-hosted downloads and told the poster to re-upload elsewhere. It's a tiny, quintessential fkn0wned moment: a tool drop, a shady link shortener, and a fast mod hammer.
Works. Please to not leak past this website!— Terry KIM
nobody likes linkbucks re up somewhere else— ap3x
Better Changelevel Exploit (CS:S Server Console Trick)
A one-post script dump claiming to one-up 'mist's' classic changelevel exploit — bypassing rcon_lock and ironwall.
A short, single-post thread in the CS:S Scripts/Tools subforum where user darksoul32 shared a server-console exploit chain, claiming it improved on an older, apparently well-known exploit by a member/coder called 'mist'. The post is mostly a repeated console command block with little discussion attached — typical of the era's cheat/exploit-sharing culture where scripts got copy-pasted and reposted across forums. No replies or follow-up drama are present on this page, just a quiet little relic of the scene's server-exploitation subculture.
This will work better than the normal changelevel exploit by mist..— darksoul32
It bypasses rcon_lock and ironwall, also gets passed alias..— darksoul32
Scout to Knive Script by SNK
The classic scout-to-knife weapon-switch bind, straight from a CSS scripting forum in 2009.
A short post in the Counter-Strike: Source Scripts/Tools subforum where forum staffer SNK shares a config script for quick-switching between the Scout sniper rifle and knife, a popular competitive CSS trick from the era. The post includes simple readme-style instructions and a config file snippet, framed with the forum's usual branding. It's a small but characteristic artifact of the site's gaming-utility culture, posted on New Year's Eve 2009.
And now when u shoot it will change from scout to hands to scout again really fast— SNK
Health ESP & Name ESP code post by Nullr0u73
A brand-new noob drops half-finished ESP code and basically begs the forum not to roast him for it
In the CS:S Scripts/Tools subforum, a fresh member named Nullr0u73 (joined days earlier, first post) shared a rough, self-admittedly buggy code snippet for a Health ESP and Name ESP overlay. The tone is casual and self-deprecating, with the poster acknowledging mistakes and gaps in the code and asking for patience rather than presenting it as a finished tool. The page also carries leftover ad chrome (an 'Anabolic Innovations' supplement giveaway banner) typical of the era's forum monetization, unrelated to the thread's actual content.
I wrote this code now so bare with it. I'm sure i screwed something up :)— Nullr0u73
i think that's it, if not kill me :)— Nullr0u73
forgot one :D— Nullr0u73
The Bunnyhop Bind Nobody Could Re-Find
One member lost his own bhop script to a reformat — and spent months trying to track it down again
In the Counter-Strike: Source Scripts/Tools section, longtime member Keke10000 asked for help recovering a bunnyhop bind script he'd once had but lost after reformatting his PC, posting an example alt-key version as a placeholder for the longer ctrl-based one he actually wanted. Replies trickled in over months rather than minutes — a tip to check FPSBanana, a tangent question about CS 1.6 auto-bhop, and a late 'does this work in css?' bump — giving the thread a slow, low-key, help-desk feel typical of niche scripting requests on the board. Nothing dramatic happened, but it's a nice little time capsule of the era's bind/script culture and the community's casual back-and-forth support style.
I posted this before and I actually found the script myself. And, I reformatted and I can't seem to find it again as a friend had it, but does not anymore.— Keke10000
Is there a script for auto bhop? so i can just hold space and bhop?— Rstar
work in css?— sunshinehorror
[Tool] CSS Server Crasher by webbdogg
A German-labeled DDoS tool for CS:S servers, dropped with zero fanfare and a six-page trail of 'unhide' replies
Member webbdogg posted a small, German-language tool described as a Counter-Strike: Source server crasher, hidden behind the forum's reply-to-unlock mechanic. The thread quickly filled with low-effort one-word replies ('unhide', 'thx', 'test', 'lolol?') from members just trying to unlock the download, a very typical pattern for tool-drop threads on this board. There's little discussion of how well it actually worked beyond a couple of vague confirmations, and the topic was eventually locked, running to six pages of mostly filler posts.
a small ddos tool— webbdogg
works for me— webbdogg
UNHIDEeeeeeeeeE— jgilmore
joshuar's Personal FPS Config
"Better than Cevo? Yup." — a heavily annotated CS:S autoexec.cfg drops in Scripts/Tools
User joshuar (formerly joshuaxoxo) posted a big, thoroughly commented Counter-Strike: Source autoexec.cfg covering netcode, HUD, crosshair, mouse, graphics, and buy-bind settings, claiming it was the best config he'd tested. Fellow member Xclusiv (a longtime 'Lifetime VIP Member') asked if it beat the well-known Cevo config, got a confident one-word 'Yup,' and promised to try it out. He followed up a day later with a mixed but polite review, noting some settings reset on load. A small, low-drama, typical scene-config exchange rather than any big event.
Well from what ive tested its the best available.— joshuar
better then Cevo FPS Config?— Xclusiv
Works okay i guess, just everytime it resets and i gotta put like my zoom ratio sens and crosshair size back in and disable ragdolls and 3d sky off.— Xclusiv
Suspected Malware .exe Posted as 'Scripts Pack' in CS:S Forum
A member drops a mystery .exe of 'scripts' — and gets called out as probable malware in two replies flat.
In this short-lived Counter-Strike: Source Scripts/Tools thread, user ramil13 shared a mediafire link to a self-made .exe pack claiming to bundle scripts including an 'old rcon hack,' insisting it was clean and tested in L4D2. It didn't land well — fellow member zanderdanmark immediately suspected it was crypted malware and called for a ban. The thread fizzles out after just two posts, a tiny but telling snapshot of the era's trust issues around random executable 'hacks' shared on cheat forums.
No keyloggers or anything, i got the old rcon hack and everything like that in there so far tested some out in l4d 2 and the beasts also work!!!— ramil13
.exe script? lol ban please, its probably crypted malware.— zanderdanmark
Can the mods stop closing TS
One-post wonder tries to call out the mods over a 'blocked' testscript server — gets insta-locked by ap3x with a one-word reason: 'whut'
A brand-new member, Project21, made his one and only post to complain that mods kept closing threads about testscripts, claiming a particular scripting server wasn't actually blocked like people thought. Admin ap3x closed the thread almost immediately with the classic auto-generated lock message, reason simply listed as 'whut.' A tiny, forgettable flare-up typical of the CS:S Scripts/Tools subforum, where testscript drama and mod-baiting threads were a recurring nuisance.
its just funny how u all think its blocked and gone forever— Project21
This topic has been closed by a moderator(me). Reason: " whut "— ap3x
Asking for RCON Server-Hacking Scripts
A newbie asked how to break into rcon-protected servers — and got mostly told no.
A low-post-count member named janka37 opened a thread in the CS:S Scripts/Tools board asking why there were no 'rcon scripts' posted, and requested help obtaining admin/rcon access on servers running with cheats disabled. He followed up asking whether server configs could be pulled via the sv_downloadurl trick. Another member, Pigmeat, confirmed the method existed in theory but said it was rare and he'd never had luck with it in practice. Forum admin ap3x closed out the thread with a blunt reality check that server owners simply don't upload their configs to fast-download servers.
I notised that in this forum there is no rcon scripts!— janka37
No one uploads their server.cfg to their fast downloads server— ap3x
Hide SteamID and IP In Servers (CS:S name-hack config)
A blank-name trick that only half worked, and everyone in the replies was there to say so
Posted in the Counter-Strike: Source Scripts/Tools section back in December 2009, this thread shared a config trick meant to blank out a player's in-game name/status line on CS:S servers. Member darksoul32 pitched it as a harmless, VAC-safe name hack, but the replies quickly deflated the hype — other members pointed out it didn't actually hide your SteamID, admins could still find you via menu commands or server logs, and the trick itself was already old news by the time it was posted. A stray forum admin note about code-box formatting and a late, confused follow-up question in February 2010 close out the short exchange.
hides your name, and info, but not steamID— Fishhhy
doesn't hide steam id :/ admin can just use @menu to find you or the Server owner will look at his logs :/ it's kind of old too :p— subzer00
The OutkastCS 'Climbing Server' Crash Script
A tiny CSS bind script promising to crash climbing servers — and one guy showing up seven months later to try it
A short, quintessentially early-2010s tools post: a member named OutkastCS dropped a bind/alias script for Counter-Strike: Source claiming it could crash 'climbing' (surf-style) servers, and told fellow forum-goers to 'have fun.' The thread sat untouched for months until another member, pyroboytodumax, casually replied that they'd test it out. It's a small, dusty artifact of the cheat/tool-sharing culture that Fkn0wned's Scripts/Tools subforum was built around.
Have fun =]— OutkastCS
intresting ill test it out— pyroboytodumax
[RELEASE] Gstrafe and Bhop
A borrowed bunnyhop and gstrafe script drop, met with an instant 'do your own research' smackdown
A low-post-count member named kolayapril55 posted a bind-based bunnyhop and gstrafe script for Counter-Strike: Source, admitting he didn't write it himself but was passing it along. He then asked for a long jump script too, which prompted a quick, mildly scolding reply from longtime member Poppins telling him to search the board first instead of being lazy. A small, unremarkable exchange typical of the Scripts/Tools subforum's day-to-day traffic.
I didnt make them, a friend of mine did but you can thank me for giving it to you guys.— kolayapril55
dude if you would looked down a few topics you would see that their is a topic that has the long jump script in it. Please try to do some research on your own instead of being lazy.— Poppins
CSS Server Crasher (sharecash link, locked)
A CS:S "server crasher" download that mostly just crashed and burned — dead links, sketchy sharecash surveys, and a mod slamming the lock button.
A low-post-count member named Demagogue550 shared a Counter-Strike: Source 'server crasher' tool hosted on sharecash, asking others to confirm if it worked. Replies were skeptical from the start over the sharecash survey-wall, and within weeks the link was reported dead by multiple users requesting a Mediafire re-upload instead. The thread ends abruptly when admin ap3x closes it citing the forum's blanket ban on sharecash links, a small but telling snapshot of the era's running battle between survey-locker link spam and site moderation.
I cant seem to download this file from the site. But with 2 Post its kind of sketchy.— nedsucks
No sharecash links.— ap3x
Cool Server DDoSer (locked on arrival)
One post, one sharecash link, one instant lockdown by admin ap3x.
A member named Paiin posted a supposed 'DDoSer' tool for Counter-Strike: Source servers, claiming it came from a 'private source' and gating it behind a password-protected zip. Forum admin ap3x shut the thread down within hours for violating the no-sharecash-links rule, closing it before any real discussion could happen. A tiny, quintessential snapshot of the scene's tool-sharing culture and the mod team's zero-tolerance stance on ad-locker links.
Recieved from a private source.— Paiin
Don't post sharecash links. /closed— ap3x
[Script]Reduce Lag 2 by SNK
A hidden lag-reduction config script for CS:S, gated behind the classic 'reply to see it' wall.
A short, no-frills post in the Counter-Strike: Source Scripts/Tools subforum where longtime staffer SNK dropped a config/script named 'Reduce Lag 2' behind hidden content, requiring a reply to unlock. The replies are typical low-effort bumps and thanks from members chasing the download, plus one 'lol' quoting the OP. Nothing dramatic here — just a routine utility-sharing thread typical of the CS:S scripts scene at fkn0wned.
let me see!!!!!!!!!!!!!!!!!!!— omfg2007
lol— Paiin
Trigger Bot Script Request
One member's quest to get CS:S to pull the trigger for him — did anyone deliver?
In the Counter-Strike: Source Scripts/Tools section, member lion77 asked whether a script existed that could automatically fire when an enemy name appeared onscreen. It's a brief, low-key request thread typical of the cheat-scene forum's utilitarian side — no drama, just one poster fishing for help from the community. The page also preserves some period ephemera, like an Anabolic Innovations supplement giveaway banner ad running alongside the forum content.
Ok, so I was wondering if there was a script out there that every time you see the Enemy : "persons name" that if would use the command +attack.— lion77
CS:S Colored Models Script (Team-Color Render Hack)
A brand-new member drops a snippet of code to paint your CS:S enemies red and blue — and promises glow shells are next.
In the Counter-Strike: Source Scripts/Tools subforum, a fresh member named Nullr0u73 posted a small code snippet demonstrating a 'coloredmodels' effect that recolored player models by team (red vs blue) using render mode/color calls. It's a lightweight, single-post dev-share rather than a big discussion — the poster frames it as a first step, noting colored models were 'not too special' and that glow shell effects would be the harder follow-up. No replies followed, making it a small snapshot of the era's DIY game-hacking/tool-scripting culture.
OK, So just colored models, not too special. I'll get to work on Glow Shells, but they are a pain in the arse imo.— Nullr0u73
Photoshop Beast CS:S Script — Broken Upload, Locked on Request
A dud script drop that got locked before darksoul32 could even fix his own mess
In the Counter-Strike: Source Scripts/Tools section, member darksoul32 posted a pair of console config files billed as a 'Photoshop Beast' effect script for messing with other players in-game. Almost immediately he admitted he'd uploaded two mismatched, outdated versions that didn't actually work together, and asked a mod to pull the post so he could repost a working one. Fellow member JUSTiiNCREDiiBLE chimed in asking for a version that didn't rely on sv_cheats, but before any fix could go up, admin ap3x locked the thread per the original request.
looks like I posted 2 cfg files that dont even run together lmao..— darksoul32
Yeah, make some new ones~! without using sv_cheats— JUSTiiNCREDiiBLE
This topic has been closed by a moderator(me). Reason: " Closed upon request. (Post #2) "— ap3x
LAN Sound Script (CS:S) — the "top 10 UK team" mystery
One post, one YouTube link, and a rumor about a mystery LAN sound trick nobody could quite explain.
A brand-new member, OwnMeNow, opened this Counter-Strike: Source scripts thread asking about a sound-related config script supposedly used by a top-10 UK team at a Multiplay LAN, claiming the team went from nobodies to contenders after using it. He'd apparently been told by 'a couple of coders' that fkn0wned.com was the place to find it, though he noted confusion over whether it was an old trick or connected to zblock 4.4, and stressed it was a script, not an .exe. The thread got no replies, leaving the claim unconfirmed and the mystery unresolved — a tiny, dead-end curiosity typical of the forum's scripts/tools corner.
Basically a top 10 uk team used this at lan.. and they was nothing b4 lan..im wondering where to get this and a couple of coders said fkn0wned.com— OwnMeNow
NO .EXE— OwnMeNow
Use input from console? (CS:S scripting question)
A new scripter asks how to pull console input into a script — no drama, just old-school CS:S tinkering.
A single-post thread in the Counter-Strike: Source Scripts/Tools subforum where newcomer anderj917 asks whether it's possible to feed console input into a script, using an example of a name-change script that required manually editing a config file with a server IP each time. They pre-empt the obvious 'just do it manually' reply by framing it as a learning exercise in scripting mechanics rather than a practical need. The thread got zero replies, a small but authentic snapshot of the DIY scripting culture around CS:S at the time.
This is purely for the sake of learning scripting and getting input from console.— anderj917